
I know very little about cars. It's not surprising, I drive a 1992 Cutlass Supreme that I don't take very good care of. I don't drive very much, I prefer walking to most places. If the car isn't starting and it's not out of gas, and there's not a flat tire, then it's dead to me.
I actually grew up friends with a number of car enthusiasts. I'm amazed that despite the amount of vehicular dialogue I was subjected to in High School - I still don't know what a transmission does, or what spark plugs do, or how to ghost ride the whip.
When I got Forza Motorsports 2 in my hot little hands, I was excited to play what I heard was the best racing game ever. I was hesitant to have a new racing love in my life -as the Burnout series is one of my favorite video game franchises ever. However, I knew that the things you can do with cars in this game - the infinite customization options the player has - was something I had to try out.
And it did not disappoint. Each car can receive a custom paint job, window tint, and decal application to create a completely unique automobile.
Let me be more specific about the decals - you can apply up to 1000
on each side of the car. That's 1000 on the left, 1000 on the right, 1000 on top, 1000 on the front, 1000 on the back. No decals on the bottom. That's something they'd do on Pimp My Ride.
Also, there are very few pre-made decals. The decals you put on are simple geometric shapes, or lines, or natural shapes, or tribal patterns, or letters. Combined, and with a lot of creativity and patience, you can come up with some truly amazing designs. It wasn't long before I recreated the iconic black Dodge Charger from Death Proof, and Bumblebee from the new Transformers movie.
"Marshall Car" courtesy of Huntington's own Ed Meadows.
Customization isn't just cosmetic, you can upgrade every little part that makes up an automobile, the engine, the suspension, all the way down to the spark plugs - nature's greatest mystery. While I wasn't exactly sure what each part did, I knew that more expensive parts = better car - and you really can tell the difference. You can even tune your car to further customize it. Better decide right now - how much air do you want in each tire?
The number of licensed cars in the game is insane. Nearly everyone makes a showing, including North American, European, and Asian car companies. Imagine a car. Yup, it's in there.
Here's the problem I had with Forza 2 - yes, you can have any car imaginable and make it look however you want, but then you'll have nothing to do with it.
The racing controllers are super realistic. Don't expect to pull Mario Kart-esque brakeslides on your first race, because your first car is terrible. You have to slow down to a crawl to take most turns. And the controls don't improve much as your car gets better, as spinouts become more and more common. Pretty soon, you'll feel less like you're playing the best racing game ever, but instead, the Billy Joel driving simulator.
Sorry Billy, that was cheap.
Perhaps driving enthusiasts will pick up something I missed. Perhaps the devil truly is in the details. Perhaps, if only I had a little more air in my front tires, I would have performed better on the track. As it is, the Forza experience for me was ruined by the actual game play.
But if you want to recreate Nash Bridge's yellow and black striped Barracuda - maybe Forza 2 is right for you.